Changelog
DSMapStudio Version History & Changelog
DSMapStudio Version History & Changelog
DSMapStudio's public history runs from v1.00 (July 2022) to v1.11.1 (June 2024) — about two years of releases that grew it from an early Elden Ring map/param editor into the integrated studio used across nine games. The changelog isn't trivia: it tells you when a feature or game landed (so you know the minimum version you need) and marks where development effectively paused — the key fact for anyone modding current Elden Ring. The download page always serves the latest build; this is the history behind it.
Current release — v1.11.1
The newest release is v1.11.1 (June 2024), a hotfix on v1.11 that addressed Sekiro walkroutes, Dark Souls 3 map loading, and texture rendering. But it does not support the Elden Ring update that shipped with Shadow of the Erdtree (patch 1.12+) — that boundary is why current-patch Elden Ring modders are pointed to Smithbox. For every other supported game, v1.11.1 is the stable, complete version.
Major milestones
A few releases changed what the tool could do:
- v1.00 (Jul 2022) — initial release, early Elden Ring map and param editing.
- v1.02.2 (Aug 2022) — param editing without unpacking the whole game, lowering the barrier for params-only work.
- v1.04 (Oct 2022) — full Elden Ring 1.07 support, the BTL (lighting) editor, multi-object editing, customizable keybindings.
- v1.06 (Dec 2022) — DS2 map param editing and the CalcCorrectGraph visualizer for stat-scaling curves.
- v1.08 (Apr 2023) — moved to .NET 7, automatic update checking, enhanced mass edit, param reference navigation.
- v1.09 (Oct 2023) — the Low Requirements executable (no GPU) and Armored Core 6 support.
- v1.10 (Dec 2023) — property search, AOB scanning, and MCG/MCP navmesh generation for Dark Souls 1 and Demon's Souls.
- v1.11 (Jun 2024) — the Asset Browser, Asset Prefabs, duplicate entity ID detection, improved Text Editor.
Full version history
| Version | Date | Highlights |
|---|---|---|
| v1.00 | Jul 30, 2022 | Initial release — early Elden Ring map/param editing |
| v1.01 | Aug 4, 2022 | Camera speed, FOV, DS3 model inspection, crash fixes |
| v1.02 | Aug 14, 2022 | Param backend performance, Elden Ring 1.06 + upgrader, multi-map placement |
| v1.02.1 | Aug 14, 2022 | Fixes: project loading, param crashes, 1.06 param format |
| v1.02.2 | Aug 15, 2022 | Param editing without unpacking the game (params only) |
| v1.02.3 | Aug 22, 2022 | Demon's Souls loading fix, DS2 map naming, crash fixes |
| v1.02.4 | Aug 22, 2022 | Mass-edit fixes, model editor camera, crash prevention |
| v1.02.5 | Sep 9, 2022 | Arrow-key row navigation, DS2 region fixes, font scaling |
| v1.03 | Sep 17, 2022 | Resource management rework, FMG editor performance, DeS work |
| v1.03.1 | Sep 26, 2022 | Map loading fixes: DeS, DS Remastered, Bloodborne |
| v1.04 | Oct 22, 2022 | Elden Ring 1.07; BTL editor; multi-object editing; keybindings |
| v1.05 | Nov 27, 2022 | Map object duplication; DPI/UI scaling; DS1 PTDE/DSR hot reload |
| v1.06 | Dec 28, 2022 | Elden Ring 1.08.1; DS2 map params; CalcCorrectGraph visualizer |
| v1.08 | Apr 25, 2023 | .NET 7; auto update checking; enhanced mass edit; param refs |
| v1.08.1 | Jul 29, 2023 | Elden Ring 1.10 param upgrader; community field updates |
| v1.08.2 | Aug 6, 2023 | Hotfix: DS2 param saving regression |
| v1.09 | Oct 5, 2023 | Low Requirements exe; Armored Core VI support; task logger |
| v1.09.1 | Nov 7, 2023 | AC6 1.04.1; DS2 BTL saving fixes; hot reload & mass edit |
| v1.10 | Dec 21, 2023 | Property search; AOB scanning; MCG/MCP generation (DS1/DeS) |
| v1.11 | Jun 19, 2024 | Asset Browser; Asset Prefabs; duplicate entity ID detection; text editor |
| v1.11.1 | Jun 20, 2024 | Hotfix: Sekiro walkroutes, DS3 map loading, textures |
(Some patch numbers were skipped between releases.)
Why v1.11.1 is the last for now
Development on DSMapStudio itself effectively wound down after June 2024, which is why v1.11.1 doesn't read Elden Ring patch 1.12+ (post–Shadow of the Erdtree): no release came after that update changed the file format. Active development largely continued through Smithbox, the community fork that picked up where DSMapStudio left off and supports current patches. So if your game is older or you're modding the Souls titles, v1.11.1 is complete and stable; if you're on current Elden Ring and hit "Unknown DCX format," that's the version boundary, not a bug — see Unknown DCX format and DSMapStudio vs Smithbox.
For the current build, the download page; for the tool's broader story and place in the ecosystem, the about page.